Workshops are free of charge for school learners as well as for educators – the emphasis being on demonstrating the practical applications of science and engineering principles learnt in the classroom.
The following will be discussed at the learners’ workshops:
  • Introduction to Engineering 
  • The design process 
  • The Challenge of 2008 
  • Mechanical Principles: Gears, levers and pulleys 
  • The format of the report to be handed in at the provincial competitions. 

Names and contact details of the workshop facilitators are given below. If you wish to attend a workshop, please indicate it on the registration form. The facilitator in your region will contact you or you are free to contact the facilitator.

Extensive educator workshops are planned. For more information, please contact Gillian Stubbs, Tel/Fax 088 043 740 4868.


WORKSHOP FACILITATORS

Region  Facilitator  Contact Details
Gauteng Percy Mabooa 072 844 3872
Pretoria Annelie Wheeler 072 291 4174
Limpopo Thias Taute 082 339 2523
Parys/Vaal Triangle Hein Schutte 056 818 1690
083 271 6496
Eastern Cape
Port Elizabeth
Mervin Knoesen 082 823 0674
Eastern Cape
Butterworth
Andrew Mkoko 072 309 4687
KZN Brian Cockwell 031 205 8786
072 384 6510
Western Cape Ilse du Toit 021 808 4374
Western Cape Charmaine van Huyssteen 021 713 4292

Learning Process
The Technology Olympiad programme is not only a competition but a learning process linked to the curriculum.  It encompasses the various learning outcomes that are required by the Department of Education.

Learning outcomes 1: The Design Process
Learning outcomes 2: Technological knowledge and understanding (structures, systems, controls)
Learning outcomes 3: Understanding Technology Society and the Environment.

The Olympiad links the triangle of Maths, Science and Technology to give the learners an integrated learning experience. 

DESIGN AND TECHNOLOGY

A number of schools enter the Technology Olympiad annually and use the challenge as a project for Design and Technology at the school. The necessary portfolio can be created and then submitted as a report at the provincial finals. The challenge can be used as a Science project as well.

Solving and finding a solution to this challenge, the learners must follow the design and/or problem solving process. They need to do research; generate possible solutions; choose the best solution; develop the design further, make/build the solution; and lastly test the solution.